K-1/2 Coach Clinic, Monday 5/3, 6:30P, Hayes CC
Thanks! - we can't do it without you!
Most Important - positive attitude
keep it fun
Things to do now: 1. divide your list
2. call your parents - dates, times and location of the first
3 meetings
3. remind them: shinguards, water, cleats, ball, dress for
the weather
Over the next week: talk with your other coach(es)
plan practices (web site)
First Prac: 1. Hand out sched, snack sched
2. talk about appropriate, positive behavior
General: 1. Keep it moving, keep it fun
2. 1 ball per 1-2 kids whenever possible
3. Have a plan (you don't have to use it).
Younger divisions are different than the older ones! K drills should
be "extra" fun (like party games). (K division is cute!)
Special K Drills: Square Dance - 2 squares, all players have a
ball. Go - players dribble from 1 square to the other.
Dribble Around the Square - all players with ball. Dribble
around the outside of a large square. Coach calls out:
a) Head! - players stop and place their head on the ball., b) Elbow! - players
stop and place their elbow on the ball.
c) Foot! - players stop and place their foot on the ball., d) Sit!
- players stop and sit on the ball.
e) Reverse! - dribble in the opposite direction.
After the command, wait a few seconds (until everyone has it) then say
Go!
and they should resume dribbling. You can think of more fun moves for
this
one.
Others: All Shoot/Find the Coach - All shoot on a coach.
Variation: players start with head on ball (on ground) and eyes closed.
Go - get up, find, dribble to and shoot at coach. First to hit
is the winner!, Red Light, Green Light, Simon Says, any
party game.
WU/Dribble: Square Dance - large square, 1 ball per
player. Dribble around the square. Use all parts of the foot.
Attack! - Square Dance - coach calls "attack", players
try to kick other player's balls out of the square while protecting their
own. If your ball is kicked out, you leave the square. Variation
- if your ball is kicked out, you are an attacker.
Variations: 1) 2 squares, Go - all dribble from one to the other.
2) 2 squares, half of the players in each, Go - leave your ball and go find one in
the other square.
3) 2 squares, half the players in each, Go - all dribble to the other square.
Cat & Mouse (Sharks & Minnows) - mice line up
on one side of a square, cat in the middle of square. Go - mice try
to dribble past cat while cat tries to kick balls out of the square. If
ball is kicked out, mouse becomes a cat.
180s/Meatgrinder - Large square with small square inside.
Dribblers at corners of large square. Go - first players dribble
full speed to center square, do a pull back or step over and dribble back
to line. Variation - dribble through the center square to the opposite
line.
Other drills - Obstacle course, dribbling around cones,
relay race, shielding, war
Passing: Pass through square - 2 players per 1 ball.
Move around large square and pass to partner through small square.
Variation - coaches or others playing D.
Triangle Pass - make a bunch of small triangles with
cones. 2 players per 1 ball. Can only pass to partner in a triangle.
Ball and partner must arrive in the triangle at the same time (leading
pass).
Pass by Numbers - give each player a number 1 through
n. 1 starts with ball, passes to 2 (2 must call for it), who passes
to 3, etc. Each next player must anticipate a pass coming and moves
to get open. Players must call for the ball!
Corner Pass Game - large square, one player at each
corner, with ball. Other players paired in side large square, 1 O
and 1 D. O players must get open, receive a pass from a corner, and
play the ball back. Variation 1: play back to same corner. Variation
2: play back to different corner. Variation 3: player must 1, 2, or
3 touch before returning pass.
Volleyball - (great for teams making weak passes) -
set up like volleyball. Kick back and forth. Variation: side
can 2 or 3 touch.
3-Zone MITM - divide a large rectangle
into 3 zones, and divide players among the zones. Players pass between
the 2 outside zones while middle zone tries to intercept. Variation
1: switch mid to outside from which the intercepted. Variation 2: outer
zones can 1, 2 or 3 touch. Variation 3: 1 player from mid zone can
attack into the outer zone.
Keep Away - just like it sounds. Variation 1:
add goals. Variation 2: goal and require 3 touches before score. Variation
3: corner goals. Variation 4: 2 balls.
Other stuff: Throw-Ins
Defense
Goal Keeper - 1. roll ball back and forth between
partners (keep body in front of ball). 2. ball to sides (on ground).
3. ball at chest height. 4. ball higher.
CKs, GKs and PKs.
Formations
Adult League
Questions.
<bc@bjb.org
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