K-1/2 Coach Clinic, Monday 5/3, 6:30P, Hayes CC


Thanks! - we can't do it without you!

Most Important - positive attitude
                                keep it fun


Things to do now: 1. divide your list
2. call your parents - dates, times and location of the first 3 meetings
3. remind them: shinguards, water, cleats, ball, dress for the weather


Over the next week: talk with your other coach(es)
plan practices (web site)


First Prac: 1. Hand out sched,  snack sched
2. talk about appropriate, positive behavior

General: 1. Keep it moving, keep it fun
2. 1 ball per 1-2 kids whenever possible
3. Have a plan (you don't have to use it).

Younger divisions are different than the older ones!  K drills should be "extra" fun (like party games).  (K division is cute!)

Special K Drills: Square Dance
- 2 squares, all players have a ball.  Go - players dribble from 1 square to the other.
Dribble Around the Square - all players with ball.  Dribble around the outside of a large square.  Coach calls out:
a) Head! - players stop and place their head on the ball., b) Elbow! - players stop and place their elbow on the ball.
c) Foot! - players stop and place their foot on the ball.,  d) Sit! - players stop and sit on the ball.
e) Reverse! - dribble in the opposite direction.
After the command, wait a few seconds (until everyone has it) then say Go! and they should resume dribbling.  You can think of more fun moves for this one.
Others: All Shoot/Find the Coach - All shoot on a coach.  Variation: players start with head on ball (on ground) and eyes closed.  Go - get up, find, dribble to and shoot at coach.  First to hit is the winner!, Red Light, Green Light, Simon Says, any party game.

WU/Dribble: Square Dance - large square, 1 ball per player.  Dribble around the square.  Use all parts of the foot.
Attack! - Square Dance - coach calls "attack", players try to kick other player's balls out of the square while protecting their own.  If your ball is kicked out, you leave the square.  Variation - if your ball is kicked out, you are an attacker.
Variations: 1) 2 squares, Go - all dribble from one to the other. 2) 2 squares, half of the players in each, Go - leave your ball and go find one in the other square. 3) 2 squares, half the players in each, Go - all dribble to the other square.
Cat & Mouse (Sharks & Minnows) - mice line up on one side of a square, cat in the middle of square.  Go - mice try to dribble past cat while cat tries to kick balls out of the square.  If ball is kicked out, mouse becomes a cat.
180s/Meatgrinder - Large square with small square inside.  Dribblers at corners of large square.  Go - first players dribble full speed to center square, do a pull back or step over and dribble back to line.  Variation - dribble through the center square to the opposite line.
Other drills - Obstacle course, dribbling around cones, relay race, shielding, war

Passing: Pass through square - 2 players per 1 ball.  Move around large square and pass to partner through small square.  Variation - coaches or others playing D.
Triangle Pass - make a bunch of small triangles with cones.  2 players per 1 ball.  Can only pass to partner in a triangle.  Ball and partner must arrive in the triangle at the same time (leading pass).
Pass by Numbers - give each player a number 1 through n.  1 starts with ball, passes to 2 (2 must call for it), who passes to 3, etc.  Each next player must anticipate a pass coming and moves to get open.  Players must call for the ball!
Corner Pass Game - large square, one player at each corner, with ball.  Other players paired in side large square, 1 O and 1 D.  O players must get open, receive a pass from a corner, and play the ball back.  Variation 1: play back to same corner.  Variation 2: play back to different corner.  Variation 3: player must 1, 2, or 3 touch before returning pass.
Volleyball - (great for teams making weak passes) - set up like volleyball.  Kick back and forth.  Variation: side can 2 or 3 touch.
3-Zone MITM - divide a large rectangle into 3 zones, and divide players among the zones.  Players pass between the 2 outside zones while middle zone tries to intercept.  Variation 1: switch mid to outside from which the intercepted.  Variation 2: outer zones can 1, 2 or 3 touch.  Variation 3: 1 player from mid zone can attack into the outer zone.
Keep Away - just like it sounds.  Variation 1: add goals.  Variation 2: goal and require 3 touches before score.  Variation 3: corner goals.  Variation 4: 2 balls.

Other stuff: Throw-Ins
Defense
Goal Keeper
- 1. roll ball back and forth between partners (keep body in front of ball).  2. ball to sides (on ground).  3. ball at chest height.  4.  ball higher.
CKs,  GKs and PKs.
Formations
Adult League
Questions.

<bc@bjb.org >