Tues. May 26, 7P, TBD We will be working on the skills of: ball handling, 1v1, 2v2 **Coervers and homework moves warm-up - 10 min. grid of cones approx. 5 yds apart, players with ball behind first cones xxx* * * * xxx* * * * xxx* * * * #1. 1st gap-move ball using all of sole of both feet; 2nd gap-quick taps 1 touch per step; 3rd gap-sideways roll with back foot, tap back with inside of front foot. when 1st player reaches first cone, 2nd player starts. #2. pull-roll Coervers - every player at a cone with a ball. 30 sec. each: a. roll forward and back, alternating right and left; b. roll side and back (to left with rt foot, to rt with left foot); c. pull back-push, alternating feet #3. tap Coervers - as in #2, 30 sec each. a. tap-tap. b. 3 taps, touch c. 3 taps, roll out. d. 2 taps, roll in. e. roll in/roll in. f. squeeze-push coaching points: go slow at first. cuts must be at rt angles. keep the ball close. once the technique is down then accelerate after the cut. **volleying warm-up - 10 min. - players in groups of 3 #1. drop-volley to next player - drop ball from hands to foot to volley with instep or laces #2. toss-volley - toss ball to next player who volleys to third player #3. toss-volley-volley - like #2, if volley'd ball can be volley'd again with quality then do so #4. volley contest - for how many touches can the ball stay in the air? var: move around grid, vary height/pace of volley coaching points: get body in line with ball, prepare surface, cushion ball, "catch" then pass - don't just strike, soft touch, scan field before rcv, body open to passer and rcv'er. **1v1 - 10 min 15x8 yd grids, line at end of each grid, balls at one side #1. basic 1v1 - defender passes to attacker and closes. attacker tries to dribble to other end line. One or two rounds to warm-up #2. basic 2v1 - use combinations: give&go, 1-2, overlap, takeover coaching points: positive first touch - move to space behind D, don't stop moving, cut-off D by moving body between D and ball, attack standing leg, 2v1: make defender commit ** 2v2 and keep-away - 2 groups. - 20 min. - group A (8 players) play 2 2v2 games to pugg goals. Change teams as needed. - group B plays +3 keep-away on 20x20 grid (5v2, 6v3, etc). Place a cone 20 yds away. If O completes 6 passes then D sprints around cone. If D intercepts and completes 1 more pass, O sprints around cone. switch players around. - change groups after 10 min. var: +2 pts for splitting D coaching points: 2v2 - side and overlap runs to overload D, don't look only to penetrate, timing, split D, dribble to create space/opportunity. keep-away: look for open player, heads-up, communicate, look to split D, move to isolate a defender - make 2v2 into 2v1 **4v4 contest - 20 min coaching points: diamond shape, don't be too quick to penetrate, communicate, use combinations, isolate D, create 2v1's, split D. ** scrimmage w/ keepers to big goals coaching points: passing and control. shoot when you can see the goal clearly.