All Coach Clinic, Wednesday 8/24, 6:30P, Hayes CC

Thanks! - we can't do it without you!
Most Important - positive attitude
keep it fun


Things to do now (we are running late this season): 1. divide your list
2. call your parents - dates, times and location of the first 3 meetings
3. remind them: shinguards, water, cleats, ball, dress for the weather

Over the next week: talk with your other coach(es)
plan practices (web site)
send a welcome email

First Prac: 1. Bring: soccer balls, cones, ice, band-aids, clean cloth
2. Hand out sched, snack sched
3. talk about appropriate, positive behavior
4. (3rd and above) remind everyone: Do NOT hassle the refs!

General: 1. Keep it moving, keep it fun
2. 1 ball per 1-2 kids whenever possible (1-2-3-4 progression)
3. Have a plan (you don't have to use it).

Younger divisions are different than the older ones!
K drills should be "extra" fun (like party games). (K division is cute!)

Special K Drills: basically take any party game and add a soccer ball!
Dribble Around the Square - all players with ball. Dribble around the
outside of a large square. Coach calls out:
a) Head! - players stop and place their head on the ball., b) Elbow! -
players stop and place their elbow on the ball.
c) Foot! - players stop and place their foot on the ball., d) Sit!
- players stop and sit on the ball.
e) Reverse! - dribble in the opposite direction.
After the command, wait a few seconds (until everyone has it) then say
Go! and they should resume dribbling. You can think of more fun moves
for this one.
Square Dance - 2 squares, all players have a ball. Go
- players dribble from 1 square to the other. Variations: 1) half the
players in each square, dribbling in their square, Go - leave your
ball and go to the other square and get a ball and start dribbling in the new
square, 2) half the players in each square, dribbling in their square,
Go - all dribble to the other square, 3) half the players in each square,
dribbling in their square, Go - leave your ball and go to the other square and
get a ball and dribble it back to your original square!
Others: All Shoot/Find the Coach - All shoot on a coach.
Variation: players start with head on ball (on ground) and eyes closed.
Go - get up, find, dribble to and shoot at coach. First to hit
is the winner!, Red Light, Green Light, Simon Says, any party game.

1
WU/Dribble:
Square Dance - large square, 1 ball per player.
Dribble around the square. Use all parts of the foot. Use
pull- backs and change of direction.
Advanced - ankle locked, knee bent, basic moves: step overs, pull backs.
More advanced: cuts, magic hops, scissors, etc.
Attack! - Square Dance - coach calls "attack", players
try to kick other player's balls out of the square while protecting
their own. If your ball is kicked out, you leave the square. Variation
- if your ball is kicked out, you are an attacker.
Cat & Mouse (Sharks & Minnows) - mice line up on one side of a square,
cat in the middle of square. Go - mice try to dribble past cat while
cat tries to kick balls out of the square.
If ball is kicked out, mouse becomes a cat.
180s/Meatgrinder - Large square with small square inside. Dribblers at
corners of large square. Go - first players dribble full speed to center
square, do a pull back or step over and dribble back to line.
Variation - dribble through the center square to the opposite line.
Other drills - Obstacle course, dribbling around cones, relay race, tour the field

2
Dribble: Dribble through Cones
- 2 players per 1 ball. many cone "gates"
set up around the field. beginning - player 1 dribbles though as many
goals as possible (not same twice) in 60 sec while player 2 follows and
counts. middle - player 1 dribbles thorugh as many goals as possible
while player 2 "shadows". Player 1 tries to lose the shadow.
adv 1 - player 1 dribbles while player 2 tries to prevent,
adv 2 - player 1 dribbles while player 2 prevents or steals.
Passing: Good passes - ankle and knee locked, toe up, heel down.
motion comes from hip.
Name Game - (younger or G groups) 2 lines facing each other. Introduce
yourself to player across from you. Call their name and pass, etc. rotate.
Can use throw-ins.
Pass through square - 2 players per 1 ball. Move around large square and
pass to partner through small square. Variation - coaches or others playing D.
Triangle Pass - make a bunch of small triangles with cones. 2 players per
1 ball. Can only pass to partner in a triangle. Ball and partner must arrive
in the triangle at the same time (leading pass).

3
Passing:
(good passes and traps)
3 player drill - 3 players per 1 ball. 2,1 --- 3. 1 passes to 3 and runs
behind. 3 passes to 2 and runs behind. etc. Medium/Adv - passes right
at your partner's feet.
Good traps - wedge trap, outside of foot trap. Can limit touches - 2 touch,
1 touch. Can change space.
Triangle - 3 players per 1 ball. pass among 3 players,
pretending that there is a defender. Always pass and move. Emphasize
good passes and traps with older players. Can add restrictions.

4
Passing and D:
Triangle
- 4 players per ball. 3v1. Can start with "shadow" D. O must
spread and be open or D will always win (passers at right angles or
wider and moving). Switch if D gets ball. Make even groups. Accurate
passes and traps/touches are the key. Add restrictions like 2 or 1
touches, part of foot to use, etc.

6
4v2 or 3v3 keep away
- Can either run groups simultaneously or have some
rest while some play. Add restrictions depending on what you want to
emphasize as we discussed.

12
The "Core" Drill
- can be used in every practice and at any age group
other than K. Play a half field with 1 ball, 8v4, 7v5, 7v4+1 GK, or whatever works.
Use the numbers to fit the need. Extra players help emphasize the
skills of the day (so we will play approx 7v5 to give the offense the
advantage). One normal goal for O to shoot on. Two narrow, widely
spaced goals for D to dribble or pass through to emphasize clearing to
the sides. Play normal or restricted rules. Use throw-in's, goal kicks
and corner kicks. (described further in the manual).

Other good games for All Players/1 ball:


Pass by Numbers - give each player a number 1 through
n. 1 starts with ball, passes to 2 (2 must call for it), who passes
to 3, etc. Each next player must anticipate a pass coming and moves
to get open. Players must call for the ball!
Corner Pass Game - large square, one player at each
corner, with ball. Other players paired in side large square, 1 O
and 1 D. O players must get open, receive a pass from a corner, and
play the ball back. Variation 1: play back to same corner. Variation
2: play back to different corner. Variation 3: player must 1, 2, or
3 touch before returning pass.
Volleyball - (great for teams making weak passes) - set up like volleyball.
Kick back and forth. Variation: side can 2 or 3 touch.
3-Zone MITM - divide a large rectangle into 3 zones, and divide players
among the zones. Players pass between the 2 outside zones while middle
zone tries to intercept. Variation 1: switch mid to outside from which
the intercepted. Variation 2: outer zones can 1, 2 or 3 touch.
Variation 3: 1 player from mid zone can attack into the outer zone.
Keep Away - just like it sounds. Variation 1: add goals.
Variation 2: goal and require 3 touches before score.
Variation 3: corner goals. Variation 4: 2 balls.
Other stuff: Throw-Ins
Defense
- can use the same drills but emphasize the defensive aspects or
alter to give advantage to D.
Goal Keeper - 1. roll ball back and forth between partners (keep body in
front of ball). 2. ball to sides (on ground). 3. ball at chest height.
4. ball higher.
CKs, GKs and PKs.
Formations
Adult League
Coaching diploma course, 9/10 3-6P, 9/11 9-11A
Questions.


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